Hearth Interactive

About

Bringing History to Life: simulations, interactives, and games with a firm foundation in our shared experience.

Hearth Interactive makes games, websites, interactives, software tools and learning materials about real history and science, all built on the same research.

What we make

Hearth Games

Free word, script, translation and number games to play in your browser, and simulation and strategy games for PC on Steam.

Hearth Library

Historical writing and images, each in its original language beside translations, with analysis, activities and more. Browse them in a gallery, on a map or along a timeline.

Hearth Learning

Free resources for teachers and students, founded in the history of literature, science, medicine and more.

What we work on

History
Events told by the people who lived through them, in their own words.
Science
How people understood disease, nature and the sky before we did, and how that changed.
Primary sources
Letters, chronicles, sermons, posters and records, each traced to a named edition or object.
Education
Notes, questions and units a teacher can use in an evening, for teenagers and adults.
Games
Games set in real places and times, built on the same research as everything else here.
Interactive
Maps, timelines and side-by-side readings that let you compare a source with its translation.
Technology
Tools for finding, translating and checking old texts, and for saying plainly how each was made.

How we work

  • Sources first. We start from the original, in a named public-domain edition, and show it beside every translation.
  • Plain about how things are made. Our translations are drafted with AI and checked against the originals. Every page says what has been checked and by whom. How the texts are made
  • Easy to read, hard to fool. Translations are written for curious teenagers and adults, with the difficult parts explained in notes rather than smoothed away.
  • One body of research. The library, the books and the games share the same sources, so anything we make can point you back to the evidence.

Press kit

Hearth Interactive

Based in
United States
Community
Discord

Space Hotel Ltd

Status
Coming soon to Steam
Genre
Space tycoon and management sim
Platforms
Windows (Steam)
Developer and publisher
Hearth Interactive

A relaxed 3D tycoon game about building space hotels one module at a time. Check-in is in orbit.

Guests book a stay, ride your rocket to orbit, spend a few nights and pay. You handle everything in between: the launch, the life support, the room service and the ride home. You own the spaceport, the rockets and the rooms.

Start with one company, one launch pad and a home site in Florida or at Tanegashima. Grow from a single module in low orbit to hotels around the Moon, Mars and Saturn, at your own pace: pause, speed up, or just watch.

The game's page, with screenshots and video · Trailer · Steam

Lost Settlement

Status
In development
Release
2027
Genre
Colony sim and strategy
Platforms
Windows (Steam)
Developer and publisher
Hearth Interactive

Play either side of first contact in a colony sim of the Americas in 1500, where a full store can still starve you.

Choose a people and settle a new land: Europeans cross the sea, native peoples come overland through the river country. Clear the ground, raise your buildings, and feed your people through the seasons.

There is nothing to win and no score. What there is instead is loss: hunger, sickness, unrest and hard winters can end a colony you spent hours building.

The game's page, with screenshots and video

Contact and follow

Press and general questions: hello@hearthinteractive.com. News, devlogs and early looks at what we're making:

Privacy

  • No accounts, no ads. You can read and play everything here without signing up.
  • On your device. Display settings, game progress and streaks are kept in your browser. Display settings are also kept in a cookie so every Hearth site can read them.
  • Feedback. When you send feedback, we receive what you write, the page you were on and your browser and screen size, in our team's Discord.
  • Visitor statistics. We use Google Analytics to count visits and see which pages people use. In the EEA, the UK and Switzerland it runs without cookies.