Hearth Interactive

Coming soon to Steam, 2027

Space Hotel Ltd

A relaxed 3D tycoon game about building space hotels one module at a time, from low Earth orbit to the Moon, Mars and Saturn.

The free version on itch.io is the original 2D game, for the browser and Windows. The 3D game on Steam is a full remake and plays differently.

Plays from YouTube. Open on YouTube

About the game

Guests book a stay, ride your rocket to orbit, float around your hotel for a few nights and pay the bill. Getting them there and keeping them breathing is your job. You own the spaceport, the rockets and the rooms.

Start with one launch pad in Florida or at Tanegashima and build out to the Moon, Mars and Saturn. Pause to plan, fast-forward through a quiet week, or just watch the sun come up over the Pacific from the lounge window.

  • One unbroken zoom from the launch pad to Saturn.
  • A rocket for every booking, from a two-seater to a spaceplane.
  • Hotels built module by module. Look inside any hull in X-ray.
  • Guests who float, walk or bounce, and leave reviews.
One flight, start to finish, in a single unbroken shot: from the launch pad to docking at the hotel.

One zoom, pad to planets

Scroll out from a rocket on the pad and keep going: the coastline, the whole globe, the Moon, the solar system. Scroll back in on a hotel and you arrive at its docking port.

Day and night follow the real Sun. Your hotel slips into Earth’s shadow, its windows glow, and the city lights come up below.

The whole solar system seen from far above, with the orbits of the planets drawn as rings around the Sun.

Every guest gets a countdown

Every booking puts a rocket on the pad, stacked, rolled out and fuelled in front of you. The guests ride a van to the tower and walk across the arm to the capsule. Then the countdown, and you can ride along the whole way: the climb, the orbit, the slow approach, the dock.

Or wave it off and get back to work. The flight carries on, and the guests still arrive.

A rocket climbing high above a green coastline and blue sea.

It starts with one module

Your first hotel is a single module riding a rocket into an empty orbit. Add a second and it has a corridor. Add a dozen and it has wings, a docking hub and a gravity ring, each one where you put it.

Click any hull and it turns to X-ray. Look straight into the rooms you just built. Watch a guest drift through the greenhouse, or a crowd gather at the lounge window as the Earth turns below.

A station over Earth with its hull cut away to show furnished rooms inside the modules.Guests walking along the curved floor inside a spinning gravity ring.

Meet the guests and crew

Little rubber-limbed people with big heads float through the rooms you built. They tumble and grab a handrail. At night they sleep in a bag on the wall. On a gravity ring they walk, and on the Moon they bounce.

Backpackers and tycoons want different hotels, and every guest leaves a review. The crew have names and need rest, food and company. Look after them and they look after everything else.

A row of round-headed cartoon figures: crew in uniforms and guests in a sun hat and a top hat.

Keep them breathing

A hotel in orbit uses oxygen, water, food and power every day, and none of it arrives unless you send it. Greenhouses and recyclers stretch what you have. How early you sent the last supply rocket decides how calm your week is.

Cut it too fine and the guests evacuate, and the money stops until you fix it. Nobody dies, but nobody leaves a good review either.

The game screen at the spaceport, with a launch tower on the pad and the game's panels around the edges.

Next stop, the Moon

Contracts and satellite launches pay for the next module. Research brings bigger rockets, drawn part by part on a blueprint, from a small two-seater to heavy lifters and a spaceplane. On the ground the spaceport grows: a second pad, Mission Control, a hall where your next rocket takes shape.

When the first hotel pays its way, try a higher orbit. Then the Moon, then Mars, and on out to Saturn.

The R&D schematics screen, showing a labeled drawing of a Mercury-Atlas rocket.A capsule docked at the end of a long station module, above the clouds.

Facts

Setting
Earth orbit and the solar system
Genre
Space tycoon and management sim
Platforms
Windows (Steam)
Developer
Hearth Interactive

From the library: Reaching Space

How people imagined journeys beyond the Earth, pictured worlds and stations where people could live, and then went to see for themselves, in their own words. The sources behind Space Hotel Ltd.

  • The Dream: a journey to the MoonJohannes Kepler, 1608–1609, in LatinCum anno 1608. ferverent dissidia inter fratres Imp. Rudolphum et Matthiam Archiducem; eorumque actiones vulgo ad exempla referrent, ex historia Bohemica petita; ego publica vulgi …
  • Signals from the Brick MoonEdward Everett Hale, 1869, in EnglishNight came. I was “sole alone!” B. M. came, more than filled the field of vision, of course; but for that I was ready. Heavens! how changed. Red no longer, but green as a meadow in…
  • Greenhouses in OrbitTsiolkovsky, 1917, in Russian— Ну, господа, довольно побаловались и покапризничали; приступим же к делу, пока запасы наши еще далеки от истощения, предложил собранию Ньютон.
  • Signing the National Aeronautics and Space ActDwight D. Eisenhower, 1958, in EnglishI HAVE TODAY signed H. R. 12575, the National Aeronautics and Space Act of 1958.
  • We choose to go to the MoonJohn F. Kennedy, 1962, in EnglishPresident Pitzer, Mr. Vice President, Governor, Congressman Thomas, Senator Wiley, and Congressman Miller, Mr. Webb. Mr. Bell, scientists, distinguished guests, and ladies and gent…

From the library: Checking In

How strangers became paying guests and shoppers, in the words of the people who ran the inns, sailed on the first pleasure cruises, built the first grand hotels and stores, and lived in the first space station. A companion to Reaching Space, and the sources behind the hotel side of Space Hotel Ltd.

  • A bad night at the inn on the road to BrundisiumHorace, 37 BCE, in LatinEgressum magna me accepit Aricia Roma hospitio modico; rhetor comes Heliodorus, Graecorum longe doctissimus; inde forum Appi, differtum nautis, cauponibus atque malignis. hoc iter …
  • Receive every guest as ChristBenedict, 530–547, in LatinOmnes supervenientes hospites tamquam Christus suscipiantur, quia ipse dicturus est: ‘Hospis fui, et suscepistis me’; et omnibus congruus honor exhibeatur, maxime domesticis fidei …
  • The Great Khan's post housesMarco Polo, 1271–1295, in Franco-ItalianOr sachiés por vérité qe de ceste vile de Canbalu se partent moutes voies lesquel vont por maintes provences, ce est à dire qe le une vait à tel provinces, et ceste à tel, et toute…
  • Taking the waters at BathFiennes, 1680–1702, in EnglishThe wayes to the bath are all difficult, the town lyes Low in a bottom and its steep ascents all wayes out of the town. The houses are indifferent, the streetes of a good size well…
  • On restaurants, Paris, 1825Brillat-Savarin, 1770–1825, in French137. — Un restaurateur est celui dont le commerce consiste à offrir au public un festin toujours prêt, et dont les mets se détaillent en portions à prix fixe, sur la demande des co…
  • The Rooms of the Tremont HouseEliot, 1829–1830, in EnglishA spacious and convenient Hotel, in a central and healthy situation, had been considered, for many years previous to the erection of Tremont House, a most desirable addition to the…
  • A free ticket on an early pleasure cruiseThackeray, 1844, in EnglishOn the 24th of July, 1844, the writer of this little book went to dine at the —— Club, quite unconscious of the wonderful events which Fate had in store for him. Mr. William was th…
  • The Program of the Grand Pleasure ExcursionTwain, 1867, in EnglishFor months the great Pleasure Excursion to Europe and the Holy Land was chatted about in the newspapers every where in America, and discussed at countless firesides. It was a novel…
  • Opening day of the great saleZola, 1864, in FrenchCe lundi-là, le dix octobre, un clair soleil de victoire perça les nuées grises, qui depuis une semaine assombrissaient Paris. Toute la nuit encore, il avait bruiné, une poussière …

Press kit and fact sheet